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Diego Contreras
Diego Contreras
3D Artist
Granada, Spain

Summary

Hi World! my name is Diego.

I’m a 3D design professional with experience in the entertainment and videogame industry. I have worked as 3D Generalist at the indie game studio Iction Games, where I developed the video game IV Reich. In addition, I had the opportunity to work as Shading and Lookdev for the TV series MiBots and the animated feature film The Life of Our Lord at the animation studio Wise Blue Studios as well as a yet to be announced feature film at Tomavision.

My experience as a 3D Generalist at Iction Games allowed me to work on multiple aspects of the video game creation process, from modeling and shading to animation. On the other hand, my work as Shading and Lookdev at Wise Blue Studios and Tomavision allowed me to develop specialized skills in the creation of textures and materials for characters and objects, as well as lighting and color.

Skills

Artist 3D

Software proficiency

3ds Max
3ds Max
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
InDesign
InDesign
V-Ray
V-Ray

Productions

    • Movie
      Furry Tales - Catarella
    • Year
      2025
    • Role
      Shading & Lookdev
    • Company
      Tomavisión
    • TV Production
      MiBots
    • Year
      2023
    • Role
      Shading and Lookdev
    • Company
      Wise Blue Studios
    • Movie
      The Life our Lord
    • Year
      2023
    • Role
      Shading and Lookdev
    • Company
      Wise Blue Studios

Experience

  • Shading & Lookdev at Tomavisión
    Tenerife, ES
    September 2023 - January 2024

  • Shading and Lookdev at WiseBlue Studios
    Valencia
    August 2022 - May 2023

  • 3D Artist at Iction Games
    Granada, Spain
    July 2020 - December 2021

  • Graphic Designer at Euroinnova Editorial
    Granada, Spain
    January 2017 - June 2019